Chaos Phantom Deck Breakdown
Cards Usage Statistic
Main Deck

x1 in 100%

x1 in 100%



Black Luster Soldier - Envoy of the Beginning
ATK:
3000
DEF:
2500
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn, you can activate 1 of these effects. ● Target 1 monster on the field; banish it. This card cannot attack the turn this effect is activated. ● If this attacking card destroys an opponent's monster by battle: It can make a second attack in a row.

x3 in 100%

x3 in 100%



Blade Knight
ATK:
1600
DEF:
1000
Gains 400 ATK while you have 1 or less cards in your hand. If you control no other monsters, the effects of Flip monsters destroyed by battle with this card are negated.

x1 in 100%

x1 in 100%



Breaker the Magical Warrior
ATK:
1600
DEF:
1000
If this card is Normal Summoned: Place 1 Spell Counter on it (max. 1). Gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card, then target 1 Spell/Trap on the field; destroy that target.

x2 in 100%

x2 in 100%



Chaos Sorcerer
ATK:
2300
DEF:
2000
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn: You can target 1 face-up monster on the field; banish that target. This card cannot attack the turn you activate this effect.

x2 in 100%

x2 in 100%



D.D. Assailant
ATK:
1700
DEF:
1600
After damage calculation, when this card is destroyed by battle with an opponent's monster: Banish that monster, also banish this card.

x1 in 100%

x1 in 100%



D.D. Warrior Lady
ATK:
1500
DEF:
1600
After damage calculation, when this card battles an opponent's monster: You can banish that monster, also banish this card.

x2 in 100%

x2 in 100%



Don Zaloog
ATK:
1400
DEF:
1500
When this card inflicts battle damage to your opponent: You can activate 1 of these effects; ● Discard 1 random card from their hand. ● Send the top 2 cards of their Deck to the GY.

x3 in 100%

x3 in 100%



Exarion Universe
ATK:
1800
DEF:
1900
During your Battle Step, if this card attacks a Defense Position monster: You can make this card lose exactly 400 ATK, and if it does, it will inflict piercing battle damage. These effects last until the end of this turn.

x1 in 100%

x1 in 100%



Exiled Force
ATK:
1000
DEF:
1000
You can Tribute this card to target 1 monster on the field; destroy that target.

x3 in 100%

x3 in 100%



Kuriboh
ATK:
300
DEF:
200
During damage calculation, if your opponent's monster attacks (Quick Effect): You can discard this card; you take no battle damage from that battle.

x1 in 100%

x1 in 100%



Mystic Swordsman LV2
ATK:
900
DEF:
0
At the start of the Damage Step, if this card attacked a face-down Defense Position monster: Destroy that monster. During the End Phase, if this card destroyed a monster by battle this turn: You can send this face-up card to the Graveyard; Special Summon 1 "Mystic Swordsman LV4" from your hand or Deck.

x2 in 100%

x2 in 100%



Neko Mane King
ATK:
0
DEF:
0
During your opponent's turn, when this card in your possession is sent to your Graveyard by an opponent's card effect: It becomes the End Phase of this turn.

x1 in 100%

x1 in 100%



Newdoria
ATK:
1200
DEF:
800
If this card is destroyed by battle and sent to the GY: Target 1 monster on the field; destroy that target.

x2 in 100%

x2 in 100%



Ninja Grandmaster Sasuke
ATK:
1800
DEF:
1000
At the start of the Damage Step, if this card attacks a face-up Defense Position monster: Destroy that monster.

x1 in 100%

x1 in 100%



Rocket Warrior
ATK:
1500
DEF:
1300
During your Battle Phase, this card cannot be destroyed by battle and you take no battle damage from attacks involving this card. If this card attacks a monster, after damage calculation: That attack target loses 500 ATK until the end of this turn.

x1 in 100%

x1 in 100%



Sangan
ATK:
1000
DEF:
600
If this card is sent from the field to the GY: Add 1 monster with 1500 or less ATK from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Sangan" once per turn.

x1 in 100%

x1 in 100%



Sasuke Samurai
ATK:
500
DEF:
800
At the start of the Damage Step, if this card attacks a face-down Defense Position monster: Destroy that face-down monster.

x1 in 100%

x1 in 100%



Sinister Serpent
ATK:
300
DEF:
250
During your Standby Phase, if this card is in your GY: You can add it to your hand, also banish 1 "Sinister Serpent" from your GY during your opponent's next End Phase. You can only use this effect of "Sinister Serpent" once per turn.

x1 in 100%

x1 in 100%



Strike Ninja
ATK:
1700
DEF:
1200
(Quick Effect): You can banish 2 DARK monsters from your GY; banish this face-up card until the End Phase. You can only use this effect of "Strike Ninja" once per turn.

x3 in 100%

x3 in 100%



Magical Merchant
ATK:
200
DEF:
700
FLIP: Excavate cards from the top of your Deck until you excavate a Spell/Trap, then add that card to your hand, also send the remaining cards to the GY.

x3 in 100%

x3 in 100%



Book of Moon
Target 1 face-up monster on the field; change that target to face-down Defense Position.

x3 in 100%

x3 in 100%



Cold Wave
This card can only be activated at the start of Main Phase 1. Until your next turn, you and your opponent cannot play or Set any Spell or Trap Cards.

x1 in 100%

x1 in 100%



Dimension Fusion
Pay 2000 Life Points. Both players Special Summon as many of their removed from play monsters as possible.

x1 in 100%

x1 in 100%



Giant Trunade
Return all Spell and Trap Cards on the field to the hand.

x2 in 100%

x2 in 100%



Nobleman of Crossout
Target 1 face-down monster on the field; destroy that target, and if you do, banish it, then, if it was a Flip monster, each player reveals their Main Deck, then banishes all cards from it with that monster's name.

x3 in 100%

x3 in 100%



The Warrior Returning Alive
Target 1 Warrior-Type monster in your Graveyard; add that target to your hand.
Extra Deck

x1 in 100%

x1 in 100%



Dark Paladin
ATK:
2900
DEF:
2400
"Dark Magician" + "Buster Blader" Must be Fusion Summoned. When a Spell Card is activated (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect. Gains 500 ATK for each Dragon monster on the field and in the GY.

x1 in 100%

x1 in 100%



Flame Swordsman
ATK:
1800
DEF:
1600
"Flame Manipulator" + "Masaki the Legendary Swordsman"

x1 in 100%

x1 in 100%



Super Robolady
ATK:
1200
DEF:
500
"Robolady" + "Roboyarou" You can Special Summon "Super Roboyarou" by returning this card from the field to the Extra Deck. You cannot use this effect during the same turn this monster is Special Summoned. In addition, increase the ATK of this monster by 1000 points during the Damage Step when this monster inflicts Direct Damage to your opponent's Life Points.

x1 in 100%

x1 in 100%



Super Roboyarou
ATK:
1200
DEF:
500
"Roboyarou" + "Robolady" You can Special Summon "Super Robolady" by returning this card from the field to the Extra Deck. You cannot use this effect during the same turn this monster is Special Summoned. In addition, increase the ATK of this monster by 1000 points during the Damage Step when this monster battles with a monster.

x1 in 100%

x1 in 100%



Warrior of Tradition
ATK:
1900
DEF:
1700
"Sonic Maid" + "Beautiful Headhuntress"
Main: 55 Extra: 15







Black Luster Soldier - Envoy of the Beginning
ATK:
3000
DEF:
2500
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn, you can activate 1 of these effects. ● Target 1 monster on the field; banish it. This card cannot attack the turn this effect is activated. ● If this attacking card destroys an opponent's monster by battle: It can make a second attack in a row.







Chaos Sorcerer
ATK:
2300
DEF:
2000
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn: You can target 1 face-up monster on the field; banish that target. This card cannot attack the turn you activate this effect.







Mystic Swordsman LV2
ATK:
900
DEF:
0
At the start of the Damage Step, if this card attacked a face-down Defense Position monster: Destroy that monster. During the End Phase, if this card destroyed a monster by battle this turn: You can send this face-up card to the Graveyard; Special Summon 1 "Mystic Swordsman LV4" from your hand or Deck.







Dark Paladin
ATK:
2900
DEF:
2400
"Dark Magician" + "Buster Blader" Must be Fusion Summoned. When a Spell Card is activated (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect. Gains 500 ATK for each Dragon monster on the field and in the GY.







Super Robolady
ATK:
1200
DEF:
500
"Robolady" + "Roboyarou" You can Special Summon "Super Roboyarou" by returning this card from the field to the Extra Deck. You cannot use this effect during the same turn this monster is Special Summoned. In addition, increase the ATK of this monster by 1000 points during the Damage Step when this monster inflicts Direct Damage to your opponent's Life Points.







Super Roboyarou
ATK:
1200
DEF:
500
"Roboyarou" + "Robolady" You can Special Summon "Super Robolady" by returning this card from the field to the Extra Deck. You cannot use this effect during the same turn this monster is Special Summoned. In addition, increase the ATK of this monster by 1000 points during the Damage Step when this monster battles with a monster.